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- CUBIFY DESIGN LICENSE KEY LICENSE KEY
- CUBIFY DESIGN LICENSE KEY INSTALL
- CUBIFY DESIGN LICENSE KEY SOFTWARE
- CUBIFY DESIGN LICENSE KEY TRIAL
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Thanks Andrew, starting so that the part suits further use of the file makes sense be it for milling or getting a flat surface on the 3D printer bed. I have emailed support, lets see what they say!
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CUBIFY DESIGN LICENSE KEY INSTALL
I use "Cubify Design" as my 3D CAD package and it appears I have to de-install it if I want to install Alibre Atom3D as the installation process thinks it is an earlier version that it can't upgrade.
CUBIFY DESIGN LICENSE KEY LICENSE KEY
I have just obtained my 6 month license key and downloaded Alibre Atom3D. Saves a lot of faffing about.Īpart from the initial part in an assembly, which I usually orientate to the workspace, all the other parts are constrained to other parts, so initial orientation isn't important. This is particularly useful when transferring the part to a CAM program prior to CNC milling. Then the part is orientated in the same way as a milling machine. I normally use the XY plane as the bottom of a part. I'm sure Rob is limited in how much he can put into the series so can only cover some basics and that may be going a bit too in depth. Thanks David, as you say XY is probably the one I use most but I do like to see the top of a part when I click "top view" rather than what would be considered the side by most. I did e-mail you to the same effect yesterday. Neil I think it must be set as subscriber only as I could not look at it using my other user name, only the one with my subs details let me see it.
CUBIFY DESIGN LICENSE KEY SOFTWARE
If you plan to later transfer your model to CAM or to 3D printing software, it might save some time to consider which plane you start on - so your model imports 'as expected' into the other software (though this can usually be worked around). In Alibre Atom3D - Initial 'Face on' plane or 'Front view' is looking at the XY plane from the +Z direction, the view orientation icons are consistent with that. I see huge arguments over which is 'correct' - they are all arbitrary. In some CAD system the 'face on' plane is a carry over from looking at graph paper on your desk (XY plane), in others since the screen now tends to be vertical not horizontal the ZX plane is presented 'face on'. No reason why another plane couldn't have been used instead, and no reason why readers shouldn't try using a different plane (perhaps after building a little confidence). I can't speak for Rob (the tutorial author), but XY plane often gets used simply because it is 'face on' to the computer screen at launch and hence the quickest one to select. I've made it into a live link in your post - try it again? I have no problem using that link, and I've checked it isn't set to subscriber only. I find this also helps later when you come to start assembly of parts. I do have one question though, why was the XY axis chosen to start drawing? I would have gone with ZX so that when any of the View Icons are clicked the part shows the right way up.
CUBIFY DESIGN LICENSE KEY TRIAL
Get the trial downloaded and have a go it really is a lot simpler than it looks. The link below to the Boring Head article doesn't work for me, perhaps it's my computer, please check.Īll I will say for now having seen the first part is don't be put off having a go by what looks a long complicated process from reading the article. The page will be updated from time to time. Various supporting resources are already here: This thread is for people to post any questions or comments they have on the tutorial series starting in MEW 274 to support the six-month free licence for Alibre Atom 3D.